Lady of FungiQueen of DecayThe Gardensbane 7th-level Transmutation On initiative count 20 (losing initiative ties), Zuggtmoy can take a lair action to cause one of the following effects; she can’t usc the same effect two rounds in a row. Familiarity. Slow (speed 6) Zuggtmoy is perhaps less threatening than Juiblex, however her immobilizing attack leaves the character open to attack by other creatures. Range: 120 feet Some Artifacts can also break the psyche of a character who uses or becomes attuned to them. Monsters in the Dungeons & Dragons fantasy role-playing game are generally the antagonists which players must fight and defeat to progress in the game. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. The most infamous act of Zuggtmoy in recent times is the marriage to the great fungus of the Underdark, causing the entire Underdark to potentially become infected with the fungi of the Demon Lord. If Zuggtmoy fails a saving throw, she can choose to succeed instead. 1st-level Conjuration Such cultists are fungal extensions of the Demon Queen’s will. When the spell ends, you immediately return to the plane you originated from in the spot you currently occupy. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. If you cast this spell over 8 hours, you enrich the land. Multiattack. The destination you choose must be known to you, and it must be on the same plane of existence as you. Legendary Resistance (3/Day). On a success, the target is freed. Zuggtmoy’s principal lair is her palace on Shedaklah. Zuggtmoy has one weakness: holy weapons. A dark fungal symbiont is imbedded in the players body which they are able to manipulate. Casting Time: 1 action or 8 hours “Viewed once” is a place you have seen once, possibly using magic. Acererak first appears in the original Tomb of Horrors adventure (1978) by Gary Gygax as the main adversary. While on the Ethereal Plane, you can only affect and be affected by other creatures on that plane. The DM rolls d100 and consults the table. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. This spell channels vitality into plants within a specific area. To make a physical appearance he could quickly assume a fungoid form and manifest befo… “Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map. Each teleporting creature (or the target object) takes 3d10 force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time). Zuggtmoy uses either her Infestation Spores or her Mind Control Spores, centered on a mushroom or other fungus within her lair, instead of on herself. For the duration, these plants turn the ground in the area into difficult terrain. “Seen casually” is someplace you have seen more than once but with which you aren’t very familiar. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. You and your group (or the target object) appear where you want to. His consciousness resided within a singular and extensive fungal root system that spanned the entire Feydark.His presence within Mechanus, also suggested that his root system extended into other planar realms. “Very familiar” is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. Female A creature moving through the area must spend 4 feet of movement for every 1 foot it moves. Zuggtmoy can take 3 legendary actions, choosing from the options below. Zuggtmoy is a Demon Lord of the Abyss. The spell’s unpredictable magic results in a difficult journey. Plant life within 1 mile of the lair becomes infested with parasitic fungi, slowly mutating as it is overwhelmed. The next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and the target must succeed on a Strength saving throw or be restrained by the magical vines until the spell ends. Lootable items: Wand of Searing Light (Violet Fungi Chest) It was located on the same layer as Juiblex's Slime Pit. She can innately cast the following spells, requiring no material components: At will: detect magic, locate animals or plants, ray of sickness, 3/day each: dispel magic, ensnaring strike, entangle, plant growth, 1st-level Divination (ritual) All normal plants in a 100-foot radius centered on that point become thick and overgrown. Now, he was checking to see if a group of strange-acting myconid were afflicted with something, but Sarith was in range and right before the guy vanishes with the myconids they cast a "Cure Disease" on him, curing … If a creature goes mad in Zuggtmoy’s lair or within line of sight of the demon lord, roll on the Madness of Zuggtmoy table to determine the nature of the madness, which is a character flaw that lasts until cured. Range: Self On a failed save, the creature is infected with a disease called the influence of Zuggtmoy for 24 hours. A most unpleasant class preferred by evil druids, and clerics the Thrall of Zuggtmoy derive their powers from various fungi, and molds. On a success, it frees itself. Zuggtmoy’s spellcasting ability is Charisma (spell save DC 22). The Harbinger of Inevitable Doom is subtle and patient compared to her more powerful abyssal rivals. All plants in a half-mile radius centered on a point within range become enriched for 1 year. Ring, rare. The plants yield twice the normal amount of food when harvested. At Higher Levels. On a successful save, the creature can’t be infected by these spores for 24 hours. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. She has +6 strength, +2 dexterity, +4 constitution and wisdom, +5 intelligence, and +7 charisma. On a failed save, the creature is infected with a disease called the influence of Zuggtmoy for 24 hours. https://dead-evil.fandom.com/wiki/Zuggtmoy?oldid=1975. A Large or larger creature has advantage on this saving throw. Acererak / ə ˈ s ɛr ə r æ k / ə-SERR-ə-rak was a powerful wizard who became a lich, and later a demilich.. Distance off target is 1d10 x 1d10 percent of the distance that was to be traveled. A skilled warlock with the fungi queen Zuggtmoy as his/her patron, and a master of illusions. While infected, the creature is charmed by her and can't be reinfected by these spores. The creatures must be within 10 feet of you when you cast the spell. Components: V, S The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. The DC equals 10 + the spell’s level. Zuggtmoy's Servants and Courtesans: Zygosporr (98 hp) Fungi demon Zygosporr is second in command in Zuggtmoy's realm and is completely loyal to the Lady of Fungi. Orcus was a central antagonist for The Throne of Bloodstone series of adventures, appearing in The Throne of Bloodstone (1988), along with Baphomet, the Dire Whiner, Klavikus the type IV demon guardian, and Glyphimor, Lord of Orcusgate. You can exclude one or more areas of any size within the spell’s area from being affected. Creatures that aren’t on the Ethereal Plane can’t perceive you and can’t interact with you, unless a special ability or magic has given them the ability to do so. On a failed save, it is also poisoned until the end of your next turn. Zuggtmoy has advantage on saving throws against spells and other magical effects. Components: V, S Zuggtmoy is a large chaotic evil demon of CR 23, with 304 hitpoints and an AC of 18. Casting Time: 1 action While infected in this way, the creature can’t be reinfected, and it must repeat the saving throw at the end of every 24 hours, ending the infection on a success. Zuggtmoy’s weapon attacks are magical. Casting Time: 1 action Take your favorite fandoms with you and never miss a beat. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Depicted as a rotting female creature composed of rotting fungi and flora, she is the Demon Lord of fungi, rot, decay, and disease. Duration: Concentration, up to 1 minute. Casting Time: 1 action Range: Self On Noxerra, she is counted as an honorary patron to many of the drow of Zventhos - revered for the dark "beauty" of the drows' fungal gardens and natural vegetation underground. If the target succeeds on the save, the vines shrivel away. Components: V, S, M (a bit of fur from a bloodhound) Duration: Concentration, up to 10 minutes. Describe or name a specific kind of beast or plant. Diseases, Poisons, and planar Effects such as Psychic Wind or the howling winds of Pandemonium can all inflict madness. For the duration, you sense the presence of magic within 30 feet of you. Innate Spellcasting. You ignore all objects and effects that aren’t on the Ethereal Plane, allowing you to move through objects you perceive on the plane you originated from. The instant that your party kills Zuggtmoy, your party is teleported to Verbobonc. Components: V, S Physical description 1st-level Necromancy Zuggtmoy's followers make heavy use of demonically-infused plants and spores that proliferate and infect others - forcibly increasing Zuggtmoy's faithful. On a failed save, the creature is infected with a disease called the influence of Zuggtmoy for 24 hours. Infestation Spores (3/Day). Mishap. Range: 90 feet Most are fungi-infected to some degree, whether through inhaling her mind-controlling spores or being transformed to the point where flesh and fungus become one. Casting Time: 1 action Utterly inhuman, Zuggtmoy can mold her fungoid form into an approximation of a humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Once per day he can attempt to gate in a dretch demon (65% chance), or 1d4 smut demons (35% chance). 3rd-level Transmutation If you move up or down, every foot of movement costs an extra foot. Mind Control Spores (Recharge 5-6). She is also revered by some of the savage druidic tribes … Zuggtmoy - 1d4chan 1d4chan.org I will point out that Crinos' picture is the cut-off version of a splash-page from Out of the Abyss, and in the bestiary in the back of that book, Zuggtmoy was instead portrayed as more of a yellow mold-encrusted skeleton with a flowing fungus veil-train. Duration: Instantaneous. Psilofyr was a wholly unique entity not bound to a singular form, but rather existing in many places at once simultaneously. On Target. Zuggtmoy's lair was Shedaklah, a massive palace of two dozen mushrooms, all interconnected with bridges and lined with countless chambers and tunnels. She is also an enemy of Melora, who aims to preserve natural beauty in the face of the forcible corruption and decay brought on by Zuggtmoy's influence.
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